Notícias

As atualizações do jogo, direto dos anúncios do estúdio na Steam.

Todos os anúncios na Steam
  1. Micro update: 1.0.215

    Hey guys! A new micro update, 1.0.215, is out!

    - The Wireless Transmitter's channel number now rotates along with its editable text.
    - The "The Parachute Incident" package will now appear only after you discover the Golden Grass base. This should prevent the package and base icons from overlapping on the Radar.
    - The "Ignite!", "First Pipes", and "Blue Tanks" packages will now appear only after completing the "Night Vision Test" mission. This should help reduce overlapping Radar icons and make progression through the game smoother.
    - Fixed a typo in the Windmeter's output port description.
    - Fixed an issue where the Wireless Transmitter's channel number was always displayed as 0 in the blueprint preview.
    Ler na Steam
  2. Small update: 1.0.214

    Hey guys! A new small update, 1.0.214, is out!

    - Added a number to the Radar screen showing the distance from the center of the radar to the edge of the screen. This should help you better understand distances to things like packages and bases, especially when zooming in and out.
    - When rotating a writable label using Ctrl, other texts, such as numbers will now rotate as well: Datameter, Large Datameter, Data Hub, Horizontal Meter, Vertical Meter, Arc-90 Meter, and Arc-270 Meter.
    - Fixed a crash when entering Fly Mode after deleting an entire pipe using Ctrl, if the pipe contained an Electric Valve or Fuel Analyzer connected to a power cable.
    - Fuel Analyzers will no longer be selected together with pipes when selecting all connected pipes using Ctrl.
    - Fixed an issue where "Converted From The Demo" worlds were repeatedly created when playing through GeForce NOW.
    - Fixed the Space Scanner's INF output flickering when pointing directly at a very distant target.
    - Increased the strength of Small Dampers.

    We're also currently working on the official wiki! It will contain more detailed explanations of some game mechanics, useful tips, and most importantly, step-by-step guides for every mission in the game! I know that many players have gotten stuck on certain missions and couldn't progress any further. Hopefully, these guides will help everyone get past those tricky parts and make their way through the rest of the game!

    More info soon!
    Ler na Steam
  3. Small update: 1.0.212

    Hey guys! A new small update, 1.0.212, is out!

    - Added a new component: Initializer
    - Added a new component: Invisible Block — visible in Build Mode but invisible in Fly Mode. Available only with the "Unlimited components" world setting, useful for things like cinematic shots
    - Slightly increased the jetpack's maximum upward force
    - Increased jetpack capacity, so it now lasts longer before recharging
    - Jetpack Hover Mode now cancels unwanted horizontal velocity, helping counter forces such as wind
    - Increased the strength of joints on all fuel tanks
    - Improved Ctrl+G performance — it is now around 2.5× faster, reducing lag when selecting very large builds
    - Fixed an issue causing particles not to render on some AMD devices
    - Fixed a sound leak on Glass Half Curved 4
    - Fixed an issue where outlines were not removed after pressing Ctrl+G
    Ler na Steam
  4. Micro-update: 1.0.211

    Hey guys! A new micro-update, 1.0.211, is out!

    - Fixed transparency sorting issues with Holographic Displays and Glass underwater
    - Fixed the Ramp not being soundproof when closed
    - RCS Thrusters will now connect to the closest RCS Controller, allowing multiple RCS Controllers to be used more effectively in Creative Mode
    - Fixed the description of the Red Alert Light
    - Fixed the port description of the Bidirectional Maneuvering Thruster
    Ler na Steam
  5. Update: 1.0.210

    Hey guys! A new update, 1.0.210, is out!

    - Added a new component: Ramp Gate / Ramp Nanogate
    - Added a new component: Personnel Door / Personnel Nanodoor
    - Added a new component: LED Text
    - Added a new component: Speaker — similar to the Beeper, but with 23 selectable sounds and One-shot / Repeat modes
    - Added a new component: Small Holographic Display
    - Added a new component: Medium Holographic Display
    - Added a new component: Large Holographic Display
    - Added a new component: Extendable Damper
    - Added a new Pitch knob to the Beeper, allowing you to adjust the sound pitch from -5 to +5
    - Added "Indestructible joints between components" to World Settings, allowing you to have more fun in Creative mode without worrying about joints breaking
    - Changed the Red Alert Light to operate in two stages: input values above 0.333 turn on only the light, while values above 0.666 turn on both the light and sound
    - Nerfed the "Candy Bouquet" mission by increasing the time limit from 30 to 33 minutes
    - Fixed player ping arrow rotation on mirrored blocks
    - Fixed shadow acne when Shadows Sampling is set to Low
    - Fixed the Beeper manual
    - Fixed sticky areas on the mirrored version of Glass Half Curved 6
    - Fixed rotation of the mirrored Ducted Fan
    - Fixed a one-frame flicker when mirroring a block
    - Fixed Outcast Polar Anchors not burning cables
    - Fixed a fairly major fuel-mixing bug that could cause fuel to "disappear" or "multiply" inside pipes, resulting in strange acceleration and throttle behavior when restricting fuel flow
    - Typing text into a label will no longer trigger keys bound to other actions
    - Enabling "Unlocked all planets" in World Settings will now permanently unlock the Black Hole Tunnel and the Mini Wormhole between Twins
    - Rewinding time will now always disable Fast Forward and reset the simulation speed to normal
    - Increased the number of labels throughout the game
    - Clamped the maximum wind strength experienced by the player while inside the gravity field around a base in Building Mode. This means that when building on a base with extremely strong wind, you will no longer hear it at an annoyingly high volume
    Ler na Steam
  6. Small update: 1.0.204

    Hey guys! A new small update, 1.0.204, is out!

    - Fixed an issue where loading Frame Quarter With Ports Mirrored could cause cables to not update correctly
    - Updated the Ducted Fans' wind-blowing area to better match their visuals
    - Fixed the missing mirrored variant of Glass Half Curved 3
    - Removed the outdated "Press I To Open Inventory" key tip
    - Fixed a bug that could cause instant death when travelling at high speed, spacewalking, and carrying a package into or out of a spaceship
    - Improved Ducted Fans aerodynamics
    - Improved signal measuring for Space GPS and Magnetometer — their signal quality is now deterministic instead of randomly jittering
    - Added UI text to the Condition block showing the selected comparison mode (Mode: Equal, Mode: Not Equal, Mode: Less, etc.)
    Ler na Steam
  7. Micro update: 1.0.203

    Hey @Updates! A new micro update, 1.0.203, is out!

    - Fixed writeable labels not rotating in multiplayer.
    - Updated the Condition block model to make it more intuitive that you can interact with the signs to change the comparison mode.
    Ler na Steam
  8. Micro-update: 1.0.202

    Hey guys! A new micro-update, 1.0.202, is out!

    - Fixed selected components counting into components limit (it would highlight them with red if you were already at the limit)
    - Fixed wrong alignment of text rotated by 180 degrees on: Data Hub, Joystick Vertical
    Ler na Steam
  9. Update: 1.0.201 (Mirroring, Rotating labels, Crouch underwater...)

    Hey guys! A new update, 1.0.201, is out! (SPOILERS!!!)

    - Added MIRRORING for all blocks, both individually while placing a single block and for whole selections made with G. The default key is V.
    - Added an option to flip writable labels by 180 degrees while editing their text by pressing Ctrl.
    - Added the ability to crouch while swimming.
    - Updated the radar icon of the Brachiosaurus Egg to distinguish it from the Base icon.
    - Updated the icons of all gates.
    - Improved several objective descriptions to make them clearer.
    - Creating a new "Story Mode: YOURNICK" save is now tied to your Steam account instead of the physical machine. This should fix the issue where GeForce NOW created a new save every time.
    - Fixed a bug that could prevent the game from checking completion of animal transport quests (Mammooth Express, Return Of The Herd, Triceratops Transport).
    - Fixed Gyro-Line having both outputs inverted in 180-degree rotated mode. Sorry about this one — somehow we figured out on Discord that it was still wrong. To keep your current autopilots working as before, you can simply multiply the Gyro-Line output by -1 (or use a Subtractor) to negate the output.
    - Fixed beacons not aligning correctly with the target planet because black hole distortion was not being applied to them. Beacons should now be distorted as well.
    - Fixed Lava Pumping Tank collision causing an explosion after entering Fly Mode.
    - Fixed a very rare crash related to submerging into the ocean.
    Ler na Steam
  10. Small update: 1.0.120

    Hey guys! A new small update, 1.0.120, is out!

    - Fixed Undo/Redo causing blocks to overlap with other blocks in multiplayer
    - Fixed a skin discontinuity where the tube connects to the jetpack
    - Fixed swapped mass values between Frame Half Curved 2 and Frame Half Curved 6
    - Fixed inverted roll output on the Gyro-Line when set to the 180° rotated mode
    - Fixed the weight of the Medium Gate
    - Fixed paintable faces on the Aerometer
    - Fixed Undo/Redo when painting an entire cable
    - Moved the "Swap Undo/Redo" option to the Controls section in Options
    - Added the game to GeForce NOW

    Currently I am working on mirroring, so you can expect it in the 1-2 weeks!

    Ler na Steam